Tag: go
All the articles with the tag "go".
-
Building a scalable real time leaderboard
Updated: at 10:42 PMDescribing my journey of building the leaderboard, what I learnt, what issues I faced, and some design decisions (which will be elaborated on later).
-
Backpressure in Distributed Systems
Updated: at 04:22 PMUnderstanding what it is, how to deal with it, where it's used and how I handled it in the real time leaderboard.
-
28K+ connections, zero messages
Updated: at 04:30 PMHow I learnt about Go's concurrency patterns the hard way.
-
Designing a minimal, local-first version of lichess.
Published: at 08:52 PMHow I'm planning to build tinychess, and what I've learnt so far while preparing to build it.