Tag: realtime
All the articles with the tag "realtime".
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Broadcasting to 28K SSE Clients (and learning about Go channels)
Updated: at 05:30 AMA post on progressively getting my server to 28k SSE connections, finding a bug in my implementation of fan out using Go channels and the resulting mental model update.
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Scaling Server Sent Events - Intro to SSE and scaling guide
Updated: at 12:31 PMUnderstanding SSE and it's use cases, advantages over other realtime protocols, how to deploy it at scale.